RHUNA STORY ATELIER

Rhuna: Heroes

Path Presence

Every Hero has a story. Discover where yours begins.

In this section

Pathway Presence Copy link

Starting Presence in My HeroesCopy link

The starting build applies these marks from the two inheritance gifts and three chosen Pathway Shades, respecting the Adept starting limit and overflow choices. These marks do not issue extra Ember tokens beyond the two inheritance Embers.

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The Pathways a Hero follows do more than determine what they have learned. They also shape the Presence they bring into the world.

During Character Creation, each of your three starting Pathways grants one Presence mark. The Presence gained is determined by the Pathway and the Shade chosen for it.

Pathway Presence represents the natural qualities strengthened through a Hero's experiences. A Hero trained to approach Prowess through Control develops differently from one who approaches Prowess through Impulse, even though both may be accomplished combatants.

STARTING PRESENCE LIMIT Copy link

No Presence may be increased beyond Adept during Character Creation. If a Parent, Pathway, or other starting selection would increase an Adept Presence, place that Presence mark in another Presence below Adept instead.

PATHWAY PRESENCE SELECTION Copy link

Pathway

CONTROL

VERSATILITY

IMPULSE

Prowess

Might

Tenacity

Agility

Influence

Resolve

Tenacity

Intuition

Skill

Might

Tenacity

Agility

Lore

Resolve

Tenacity

Intuition

Threads

Resolve

Tenacity

Intuition

Divinity

Resolve

Tenacity

Intuition

Devotion

Might

Tenacity

Agility

MARKING PRESENCE Copy link

For each of your three starting Pathways, find the Pathway and its selected Shade on the table. Mark the indicated Presence on your Hero Sheet.

Each mark increases that Presence by one Training Level:

Untrained → Trained → Adept

Pathway Presence cannot increase a Presence beyond Adept during Character Creation.

If the indicated Presence is already Adept, the mark may instead be placed in the other Presence associated with that Shade. If no associated Presence can receive the mark, place it in any Presence that has not yet reached Adept.

SHADE & PRESENCE Copy link

The Three Shades correspond naturally to the five forms of Presence:

Shade

Presence

Expression

CONTROL

Might • Resolve

Strength directed through discipline, conviction, and deliberate action.

VERSATILITY

Tenacity

Adaptability, persistence, resilience, and the ability to endure change.

IMPULSE

Agility • Intuition

Speed, instinct, perception, reaction, and decisive action.

Presence is not another Pathway. It represents the fundamental capability of the Hero beneath their learned skills and may be called upon whenever an action depends upon raw strength, instinct, endurance, perception, or resolve.

A Pathway represents what a Hero has learned. Their Shade reveals how they learned to do it. Their Presence shows what that experience has made stronger.