THREADCRAFT — SERE (HARMONY) Copy link
Sere represents resonance, unity, and the alignment of forces. Its Threadcraft expresses coordination, stabilization, and strengthening through shared rhythm.
Keyword | Type | STXT (Story Effect) | GTXT (Game Effect) |
|---|---|---|---|
Resonate | Target | You align actions, intentions, and efforts through shared rhythm and harmony. | Synchronize allies or effects, improving coordinated action during a Check. Grant UNITY to those acting together. If multiple Heroes participate in the same action, gain an additional UNITY. On failure: gain DOUBT. |
Sing | Target | Your tone steadies the moment and reinforces resolve. | Strengthen morale or stabilize allies. Choose one: grant COURAGE, gain CLARITY, or grant UNITY. On failure: gain DOUBT. |
Echo | Target | Sound carries beyond its point of origin. | Repeat, extend, or reinforce a recent effect at reduced intensity (WorldKeeper discretion). If the original effect granted a boon, grant it to one additional target. On failure: gain OFF-BALANCE. |
Ground | Target | Vibration settles instability into balance and stillness. | Stabilize a target, effect, or situation. Remove DOUBT or OFF-BALANCE. If the target is an ally, grant UNITY. On failure: gain STRESS. |
Converge | Target | Separate forces are drawn together toward a common point. | Pull targets, effects, or attention together to focus outcomes. Apply OFF-BALANCE. If allies converge on a shared objective, grant UNITY. On failure: gain OFF-BALANCE. |
Stone | Target | Resonance hardens into lasting permanence. | Lock an effect, condition, or state in place until the end of the Scene. Positive effects affecting allies persist one additional Moment. On failure: gain BOUND. |
CULTIVATE — FLORA (CHIME) Copy link
Sere growth sustains harmony, cooperation, and shared strength through living resonance.
Keyword | Type | STXT (Story Effect) | GTXT (Game Effect) |
|---|---|---|---|
Chime | Flora | Growth hums with sustained harmony and support. | Create an area of ongoing support for the Scene. Those within may gain UNITY or COURAGE once per Check. When two or more Heroes benefit from Chime during the same Check, grant UNITY. On failure: gain DOUBT. |
BOND — FAUNA (CALL) Copy link
Sere instinct carries intent, communication, and connection through sound.
Keyword | Type | STXT (Story Effect) | GTXT (Game Effect) |
|---|---|---|---|
Call | Fauna | Sound carries intent across distance, drawing creatures together through resonance. | Draw attention, summon aid, or rally a creature to your side. Grant UNITY to the responding creature or group. If aid arrives or responds to the Call, grant an additional UNITY. On failure: gain DOUBT. |