RHUNA STORY ATELIER

Rhuna: The System

Guide: Redraw

Read the rules. Follow the Threads. Return to play.

RedrawsCopy link

Spend at most 1 Redraw per Performance after the relevant token is drawn. The replacement stands and cannot itself be redrawn. Maximum held Redraws equal Conviction.

Training

Redraw use

Untrained / Trained

Cannot spend Redraws.

Adept

Replace one of your own drawn tokens.

Master

Replace any one token involved, including another Hero’s, the opposition’s or Favor.

Exemplar

Use any additional Redraw ability only when a specific rule grants it.

Failed Moment

Award, subject to capacity and supply

Prepare

1 Redraw

Advance

2 Redraws

Breakthrough

3 Redraws

Held Redraws do not expire at the end of a Scene or Rest. Available supply refreshes at the beginning of each Day; this does not automatically fill each Hero to capacity. The WorldKeeper may also award a Redraw for meaningful complications, risks, sacrifices, Motivation or an R-marked Personality Trait. A Trait can grant no more than 1 per Scene.