RHUNA STORY ATELIER

Rhuna: The System

Death

Read the rules. Follow the Threads. Return to play.

DEATH DEVOTIONS Copy link

The Impulse aspect of Devotion represents bodily ruin, suffering, deterioration, and destructive transformation. These Devotions inflict lasting harm, weaken vitality, and accelerate decline through the touch of Rath.

Devotion

Type

STXT (Story Effect)

GTXT (Game Effect)

Blight

Target

Life withers beneath your touch.

Weaken a target, spoil growth, diminish vitality, or accelerate decline. Apply EXPOSED.

Cripple

Shield

Strength and movement fail.

Reduce mobility, capability, or physical effectiveness. Apply HINDERED.

Scour

Gain Chaos

Decay strips away resilience.

Gain +1 Chaos and gain INSIGHT. Remove protection, durability, or resistance from a target. Apply EXPOSED.

Sicken

Gain Chaos

Illness settles into body and mind.

Gain +1 Chaos and gain DOUBT. Apply a lingering affliction, weakness, or deterioration.

Ravage

Spend Chaos

You unleash ruin upon flesh and form.

Spend 1 Chaos. Intensify an injury, condition, deterioration, or Wither effect. Apply EXPOSED.

Maim

Spend Chaos

Permanent harm is carved into the target.

Spend 1 Chaos. Inflict a serious injury, disable a capability, or impose lasting physical consequence. Apply HINDERED.

MASTER DEVOTION Copy link

Devotion

STXT (Story Effect)

GTXT (Game Effect)

Tokens

Bleed

Life escapes with every passing moment.

Apply a persistent deterioration effect. The target continues to suffer until stabilized, treated, or the effect ends.

Apply BLEEDING.

EXEMPLAR DEVOTION Copy link

Devotion

STXT (Story Effect)

GTXT (Game Effect)

Tokens

Desiccate

All vitality is stripped away, leaving only ruin behind.

A target, creature, plant, living effect, or Withered entity is reduced to a desiccated state. Restoration requires powerful divine intervention.

None