RHUNA STORY ATELIER

Rhuna: The System

Bag: Time

Read the rules. Follow the Threads. Return to play.

Time Fatigue uses the single Fatigue track. Older Control and Impulse faces contribute to that same track; their quantities are combined below without changing the total number of Time tokens.

MORNING Copy link

Minor Time

Qty

Major Time

Qty

Safe

3

Safe

2

Opportunity

2

Opportunity

2

Weather

2

Event

2

Event

1

Escalation I

2

Fatigue

2

—

—

Escalation I

1

—

—

TOTAL

11

TOTAL

8

MID-DAY Copy link

Minor Time

Qty

Major Time

Qty

Safe

2

Safe

1

Opportunity

1

Opportunity

1

Weather

1

Event

2

Event

2

Escalation I

2

Fatigue

4

Escalation II

2

Escalation I

1

—

—

Escalation II

1

—

—

TOTAL

12

TOTAL

8

NIGHT Copy link

Minor Time

Qty

Major Time

Qty

Safe

2

Safe

1

Opportunity

1

Opportunity

1

Weather

1

Event

1

Event

2

Escalation I

1

Fatigue

3

Escalation II

2

—

—

Escalation III

2

Escalation I

1

—

—

Escalation II

1

—

—

TOTAL

11

TOTAL

8